Wikinger Weekly Wrap Up #9

Wikinger Weekly Wrap Up #9

Hello Wikingers! Its another week and we're here with another update! It's been an excellent week for us, we've made a lot of ground with the new patch, we've tripled the number of people coding and we're gaining ground on all fronts. 3.1.6 Patch - US Infantry This is the info that everyone will be most interested in, we're well into the development of this overhauled doctrine. (more…)
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Wikinger Weekly Wrap Up #8

Wikinger Weekly Wrap Up #8

Hello again awesome players! What a fantastic week we have had, seeing the Wikinger community come together in ways we would never have imagined! Community Updates Player Guides The whole Wikinger Team is working hard with real life, daily work, family ... It was our intention to set up tutorials on how to use the different doctrines, but we haven't had the time to do so. Without being asked for two of our regular players, Nyvre and Death_Kitty, took the task upon themselves and have made some great doctrine overviews,  strategies, do's and don'ts. If you'd like to read or…
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Sniper Overhaul – 3.1.5 patch onwards

Sniper Overhaul – 3.1.5 patch onwards

Snipers in the vanilla are quite bland and simply run around firing on the move like some kind of Rambo. We want snipers to play their more historical role of stealthy long-range killers who survive through field-craft and camouflage but are very vulnerable if caught in the open. Historical Optics - Each faction will only have access to optics that were used historically in WW2 with the most common being around 3.5-4x magnification. Magnification is what decides how far a sniper can see but is not the only factor in a scope. The other important factor is Field of View…
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