mongalong247

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Viewing 15 posts - 136 through 150 (of 182 total)
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  • in reply to: 82nd AB can get M1 upgrade by being in enemy HQ area #3295
    mongalong247
    Moderator

    Thanks Vinny – we’ve added this to our internal bugs list also.

    mongalong247
    Moderator

    I’d be happy to see them with a 1st shot stationary accuracy boost, I think it’s already of some benefit in PvP with the unit occlusion being removed for vehicles etc.

    in reply to: 3.1.5 c Patch Now live on Steam!! #3238
    mongalong247
    Moderator

    The answer is probably yes, however the implementation is quite a lengthy process.  We would have to see if there was an animation for that character (from a cut scene etc) and then attach it to each relevant model.

    in reply to: Common Myths About WWII #3199
    mongalong247
    Moderator

    Yeah, Wikinger is set D-Day to VE Day, tiger I ceased production a few months afterward D-Day.  I guess everyone decided they needed to make tanks to kill the Tiger I XD

    in reply to: World builder! #3173
    mongalong247
    Moderator

    I think you’ll find the guides I posted below the video is the start of relics attempts at a manual/guide. 🙂

    in reply to: Common Myths About WWII #3166
    mongalong247
    Moderator

    I’ve read a few of those before, it’s amazing how these myths persist and continue to shape ideas about WWII even this far down the road.

    We constantly hear feedback about how the Tiger I in Wikinger is getting penned by the heavier Shermans and that it is clearly a bug and we MUST fix it XD

    in reply to: Pricing Discussion #3163
    mongalong247
    Moderator

    No worries!

     

    what are your thoughts on prices for these vehicles?

    in reply to: Pricing Discussion #3157
    mongalong247
    Moderator

    @cardmen – sorry I should’ve clarified – these are base prices – we have a formula for calculating call-ins from the vehicle base price, but to do that we need to have a price that is calculated in the same ratio as the other vehicles in game.

    in reply to: Pricing Discussion #3139
    mongalong247
    Moderator

    Here’s my take on pricing these key vehicles, I have the advantage of seeing their order of ranking in Wikinger.

    Sherman 75mm – 500MP 60F
    Cromwell – 475MP 55F
    T-34/76 – 450MP 50F
    Panzer IV G – 525MP 65F

    SU-85 – 550MP 70F
    M36 Jackson – 600MP 90F
    Jagdpanzer IV L/70 – 575MP 80F

    IS-2 – 900MP 220F
    Tiger II –  1400MP 225F

    M26 Pershing – 700MP  180F
    Panther G – 750MP 200F
    Comet A34 – 650MP 150F
    T34/85 – 600MP 140F

    Churchill 75mm – 500MP  80F
    KV-1 – 475MP 80F
    Tiger I – 675MP 100F

    in reply to: Pricing Discussion #3112
    mongalong247
    Moderator

    Yeah this is the basic 75mm Sherman, the prices here are as they are in game.
    It’s cheaper in MP but more expensive in Fuel than the KV.

    Suggesting prices doesn’t have to correlate to where they are in game, its about perfomance for price etc.

    in reply to: Verbrannte Erde Guide #3083
    mongalong247
    Moderator

    Awesome 🙂 Thanks for the write up!

    P.S. to devs & forum mods:
    1.) can in continue these write ups in separate posts, or do i do them all in this one (i think separate posts will be easier to edit?)
    Absolutely! Separate posts would be best.

    2.) ofc what do you think of this one?
    Overall great, maybe some formatting to help with ease of reading

    3.) balance concern: sector arty: how will defensive factions (like brits eng) survive such a barrage. It will kill every defense in the sector, as it can’t move. I know brits not rework, but is there something planned?
    Fair concern, certainly something to consider – ideally not building ALL their emplacements in one sector would be a good start for them – also using their snipers (and AT) to hunt down and take out spotters proactively.

    in reply to: 3.1.5b – A quick report after several PvE battles #3028
    mongalong247
    Moderator

    Thanks for the feedback! Sorry for some reason it popped up as a spam post.

    in reply to: Multiplayer Games Take so Long to Load I Often Drop #2962
    mongalong247
    Moderator

    Marked as resolved!

    in reply to: just a quick hello :D #2943
    mongalong247
    Moderator

    Thanks! Good to see you over here too! Hope you find the new site and forum a great resource!

    in reply to: Multiplayer Games Take so Long to Load I Often Drop #2923
    mongalong247
    Moderator

    Have you tried using our low zoom settings?

Viewing 15 posts - 136 through 150 (of 182 total)