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OlhausenKeymaster
Hi RIP: your application for beta tester is accepted. I added you to the Wikinger account on discord.
Cheers.
OlhausenKeymasterThanks a lot for the feedbacks mate, I will wait for the other too 😉
OlhausenKeymaster@Gustavritter: Because you are an assiduous participant of the Wikinger Discord and a regular member of the forum, your application for beta tester is accepted.
@Mike We are thinking in your app. We will give you an answer soon.
EDITED OLHAUSEN: Mike your app for beta testing was accepted.
- This reply was modified 5 years, 10 months ago by Olhausen.
OlhausenKeymasterSure thing, but not all the vehicles has this bug. I need a list of them to do my job easy. If you have some time please give me a short list of them.
Cheers.
OlhausenKeymasterHi Kitty: For the next internal version I increased the time & cost of the tier up and I did some difference between factions regarding the last tiers.
Also now the Wehrmacht and Soviets will have a pivot tech up like SS and AEF. Then you can pick barracks or light vehicle factory. The idea is to balance better the light vehciles. Puma will cames early than Stuart to provide better support.
I know we will need more adjustments but lets try this first in our next beta version and see how the new values works.
OlhausenKeymasterHi guys:
I implemented some changes to be more fair with all factions.
Tech up 1: AEF/British/Wehr/SS/Soviets
Fuel: 50
MP: 240
Time (seconds): 60
Tech up 2: AEF/British/Wehr/SS/Soviets
Fuel: 60
MP: 265
Time (seconds): 75
Tech up 3: AEF/British/Wehr/SS
Fuel: 90
MP: 315
Time (seconds): 95
Tech up 3: Soviets (10% less than others. Worst equipment).
Fuel: 80
MP: 285
Time (seconds): 85
Tech up 4: British/Wehr/SS/Soviets
Fuel: 120
MP: 375
Time (seconds): 180
Tech up 4: AEF (10% less than others. Worst equipment).
Fuel: 110
MP: 340
Time (seconds): 160
Generally talking: I increased the values for all to have a slower tier up. I gave a bonus to the factions with some problems because of the not equivalent equipment. Soviets in tier 3 because the Zis 3 gun and T34-76 in comparison with the other factions units in the same tier are bad. Same logic to the American at last tier. Maybe the SS and Wehr at last tier could cost more.
OlhausenKeymasterHi Nick:
Well the problem with your proposal is, we already were in this location some years ago. Lets me explain better.
a. HMG arc of fire & deploy times: a lot of people in the past complain because german heavy machine guns were too deadly. They have better RPM and suppression. We wanted to be fair and give some historical facts around them. The arc of fire and set up times are now measured taking in consideration historical facts.
b. Cheaper grenades: we also had lower grenade prices but this generate abuse. With lower price grenades players spam them.
The idea about assault grenade is not bad at all. I think it could be ok.
OlhausenKeymasterInteresting idea, dont know what others think.
OlhausenKeymasterHi Death Kitty: like always thanks a lot for the complete report. Lets talk a bit about your point:
a. Worst doc. I disagree with this point. You can easy win an early game if you use correctly your cheap partisans. In the mid game you have really good commandos and SAS. For the AT capabilities you have: Planes/Churchill Croco/Centaur 95 indirect fire artillery. Then basically you have all that you need. Maybe not the best AT one but a very good one in all around.
b. Dont understand about AA. You have now Bofors with AA mode.
c. About ambush, I am agree with you. I will implement some changes for snipers in the next hotfix until the end of the year.
Cheers
OlhausenKeymasterThanks a lot for the report. Bug fixed for the next patch
OlhausenKeymasterHi guys: sorry for the late answer, I was out of my home the last days and the post is really extensive btw 🙂
I read it all and I must say is very complete and have some good points. I like some ideas like:
a. Move the artillery of M10 to the Dodge observation.
b. 57mm AT gun emplacement is a bit useless
c. Oerlikon Emplacement should be in the doctrine by default
Also the Sherman Jumbo short barrel will be in the mod in a near future, and we should decide where. I will keep in mind some of these ideas for a near update.
OlhausenKeymasterHI Kitty very complete report. I will take a closer look soon and maybe add some balance changes for the next patch.
OlhausenKeymasterVery nice data to take in consideration for sure. Btw, the infantry flamethrowers in Wikinger dont shoot on movement.
- This reply was modified 6 years ago by Olhausen.
OlhausenKeymasterHi nick,
I Fixed the ARV recovery vehicle wreck, will be ready for the next patch. About Pershing Ace, I will talk with the team about that, but I will leave it like it is this for now.
Thanks a lot for the report like always.
- This reply was modified 6 years ago by Olhausen.
OlhausenKeymasterThanks Kitty for the report this will be a difficult one to fix.
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