Olhausen

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Viewing 15 posts - 16 through 30 (of 267 total)
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  • in reply to: T34 – Beutepanzer – Iron Will doctrine #9573
    Olhausen
    Keymaster

    Fixed for version 3.3.6

     

    in reply to: Royal Engineers Popcap bug #9572
    Olhausen
    Keymaster

    Fixed for version 3.3.6

    in reply to: Comet – Self Defense Grenade Ability #9571
    Olhausen
    Keymaster

    Fixed for version 3.3.6

     

    in reply to: A new Tactical Aid for British Combined Operations #9477
    Olhausen
    Keymaster

    Hi mate, first than nothing thanks a lot for your time doing the post.

    About your idea: the idea of blocking reinforcements is very good and we also talk about it with Death Kitty in the past for the americans airborne. Personally talking, I really like the idea but will be not easy to implement because this bombing will deny all call ins for certain amount of time.

    Coh2 has the option of cross faction games like Axis vs Axis and Allies vs Allies then I should mod all call ins to be blocked by the strike on enemy factions. Then, in conclution:

    1. I am agree to have it in a future
    2. We need to discuss which faction is going to have, because I promice Death Kitty some improvements on Airborne and maybe the return of B-25 in this particular way.

    We can contine the talking and maintain the topic alive preparing for the addition when I finish all doctrines in Wikinger

    Regards, Olhausen

     

    in reply to: Temporary Corpse Gamemode? #9407
    Olhausen
    Keymaster

    In Wikinger we have a mixation of this feature. Some corpse stays and others disapear. The problematic is: if we put all corpse stay in a single game mode then the amount of corpse will be too much. We already try this and is not good for gameplay. That why we have a mix in the main mod and not the WCP.

    I have a 5 years old pc with good components and I have not issues. Sorry but I must say “no” this time. Wikinger mod always aim for high standard parameters.

    My advice is, (if you have a low end pc):

    1. Dont play vs Expert AI
    2. Avoid 4v4 or 3v3
    3. Play “only” vanilla maps or small maps
    4. Use our low zoom camera

    Regards. Olhausen

    • This reply was modified 5 years, 4 months ago by Olhausen.
    • This reply was modified 5 years, 4 months ago by Olhausen.
    • This reply was modified 5 years, 4 months ago by Olhausen.
    in reply to: Bug Report 11/4/2018 #9169
    Olhausen
    Keymaster

    The barricade not.

    in reply to: Beta Application #9062
    Olhausen
    Keymaster

    Hi mate. We are about to release the new version 3.3.5. After that we will take you offer in consideration. We are going to required your steam and discord ID

    Regards, Olhausen

    in reply to: AA mode #8991
    Olhausen
    Keymaster

    Fixed for version 3.3.5 !!

    in reply to: Engineers with flamethrowers #8968
    Olhausen
    Keymaster

    Fixed ! for version 3.3.5

    Now all squad with flamethrowers will have a multiple casting demo charge. Then the squad will be setting up the charge and not generate this nasty bug. Squad with NO flamethrower will keep the old animation.

    I also improves the ability actions to have a clean modding. The ability was a very old and needs tweaks. I did this for all Wikinger demo charges timed and trigger

     

    • This reply was modified 5 years, 5 months ago by Olhausen.
    Olhausen
    Keymaster

    Fixed ! for version 3.3.5 Thank you for the feedback Mongalong.

    in reply to: Dead vehicle shot bug #8948
    Olhausen
    Keymaster

    Fixed for version 3.3.5

    in reply to: Double oerlikon emplacement range bug. #8891
    Olhausen
    Keymaster

    Sadly not. I will try to do it soon as I can

    EDITED OLHAUSEN:

    Fixed for version 3.3.5. AA ability is removed and the weapon now have AA capability by default.

    • This reply was modified 5 years, 5 months ago by Olhausen.
    in reply to: Unit Portraits & Realism & Other #3 #8800
    Olhausen
    Keymaster

    Very nice presentation mate. Lets see what Meatshield our designer think about it.

    in reply to: testpl Beta Tester #8730
    Olhausen
    Keymaster

    Very good my friend. We will add you as an active beta tester

     

    in reply to: AI Difficulty #8709
    Olhausen
    Keymaster

    Road to Cherbourg by Starbuck one of my favorite ones.  Also Starbuck have a very good collection of maps to use and all of them are really good vs AI.

    Try also these:

    https://steamcommunity.com/sharedfiles/filedetails/?id=428552821

    https://steamcommunity.com/sharedfiles/filedetails/?id=398502422

     

Viewing 15 posts - 16 through 30 (of 267 total)