Forum Replies Created
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Olhausen
KeymasterI am up for that 🙂 too
Olhausen
KeymasterBasically this is not a bug, it is mostly a balance inssued. I tweaked the AT grens a bit then right now they are in a better shape, but for balance reason they still traking the target.
Olhausen
KeymasterFirst one is a bug, second not, working on it
Olhausen
KeymasterP-47 Bomb were fixed a few patches ago with a full airplanes rework. Also bazookas are not magic just an ability for the AEF troops then this case is close.
Olhausen
KeymasterOk guys here what I did:
- Added facing ability for Raketenwerffer
- Added Vet 1 by default to Fallschirmjager regiment 6
- Panzersherck was fixed a few patches ago
Then case close 🙂
Olhausen
KeymasterFixed, move to resolved
Olhausen
KeymasterFixed thanks for the report
10/09/2017 at 10:42 am in reply to: Vehicles – shooting twice – Report here if you see more bugs related #4083Olhausen
KeymasterYes it is true, we have problems with the force reload. It is not working for a lot of vehicles. I will try to fix it.
Olhausen
KeymasterYes Lorarious I will do my best to find the way to do it 😉
Done: Added auto target to Leig 18 inf weapon.
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This reply was modified 7 years, 5 months ago by
Olhausen.
Olhausen
KeymasterHi mate, some notes aside:
For me is important to do changes but the first goal in those changes should be alwasy PvP. Then is ok to rework our system but taking that in mind.
HQ Medical Station, Ambulances and forwards HQ works fine in my point of view. Maybe we should think about medic itself. I did medic in the way it is because the player in the early game has two choices:
- Use resources for combat
- Buy a cheap medic to heal his troops.
The penalty to buy a medic instead a medical station in HQ is:
- Medic not use auto heal and need micro manage
- The heal ability in medics has cold downs.
Talking about heal ability, super elite troops has auto heal ability and not need medikits at all.
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This reply was modified 7 years, 5 months ago by
Olhausen.
Olhausen
KeymasterHi Kera_ak:
Thanks a lot for your kind words. Your help is welcome. We always pay atention in our forum members opinions. The idea is to do a mod together. We want to preserve the same spirit that we had in the Blitzkrieg mod era.
Then feel free to use the forum and give us your impresions, game ideas, balance issues etc.
Regards, Olhausen
27/08/2017 at 1:04 am in reply to: Why do none of the US doctrines have the mobile howitzer, the scott? #3904Olhausen
KeymasterAbout Scott: This unit will be for the US Artillery doctrine. That why is not appearing in any of the actual doctrines.
Olhausen
KeymasterHi 😉 welcome aboard 😉
Olhausen
KeymasterI think they have a good point 🙂
Olhausen
KeymasterAbout abilities: Dont know if this your question, but tool allow to create your own abilities. In fact Wikinger had his unique abilities.
About replecement depot, yes it is a modification of a vanilla ability in the soviet side.
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