Olhausen

Forum Replies Created

Viewing 15 posts - 151 through 165 (of 267 total)
  • Author
    Posts
  • in reply to: The Balance Issues Thread #6220
    Olhausen
    Keymaster

    I am agree with the CP change.

    in reply to: Have your Say – Soviets #6144
    Olhausen
    Keymaster

    Just a note aside:

    IS-2 can not penetrate frontally KT/Elephant/Jagdtiger. It is only has a chance to shock it.

    Also guys, if you like some vanilla ability and want to see it in mod just post them in here.

    • This reply was modified 6 years, 9 months ago by Olhausen.
    in reply to: Wikinger Skin Packs for ver 3.1.8 #6143
    Olhausen
    Keymaster

    It is mazing. We can not add 3D models but you do magic my friend. Thanks a lot for the big effort on this one.

    in reply to: Wikinger Skin Packs for ver 3.1.8 #6070
    Olhausen
    Keymaster

    @ Meatshield Sure you can XD XD XD


    @Qinzuoqiu
    : Yes Pak 43 dispatch for artillery doctrine AEF

    in reply to: Wikinger Skin Packs for ver 3.1.8 #6035
    Olhausen
    Keymaster

    Awesome work ! I am happy to have you in our team. One of the best skinners in Coh2 mod community for sure.

    in reply to: Goliath ability #6011
    Olhausen
    Keymaster

    Excellent, we could start working on something around it. We have a lot of options today with the spawn entities maybe we could work with something around it and the pios.

    in reply to: Goliath ability #6008
    Olhausen
    Keymaster

    Is a nice idea, what the others think about it

    in reply to: ExE95; UTC -3 #5980
    Olhausen
    Keymaster

    Hi Exe welcome aboard, enjoy the mod and forum 😉

    in reply to: Sturmpanzer #5925
    Olhausen
    Keymaster

    Ok, I increased hitpoints of Brummbar from 970 to 1010. I added +40. This ways bazooka will need always x3 shots to destroy it.

    in reply to: captured flamers #5923
    Olhausen
    Keymaster

    Yes, I did not change the damage vs friendly units and provably vanilla.

    in reply to: Sturmpanzer #5922
    Olhausen
    Keymaster

    Hi Morgoth: we determinate the hitpoins of a vehicle using a proportion based in real mass. In a future we plan to do some extra history research to adjust this work more taking in consideration vulnerabilites of the vehicles.

    But take in consideration a few things of Brummbar right now:

    a. Can destroy squads with one shot

    b. Has an excellent penetration value with normal HE rounds

    c. Has HEAT rounds

    d. Has an excellent armor and is very difficult to destroy by bazookas frontally.

     

     

    in reply to: hello #5864
    Olhausen
    Keymaster

    Hi Garry, welcome aboard 😉

    in reply to: Greetins from the Ice Wolf! #5856
    Olhausen
    Keymaster

    Hi and welcome aboard 😉

    in reply to: Puma – not particularly useful #5811
    Olhausen
    Keymaster

    Yes Morgoth, Puma has a good modding regarding armor, but not have the best one. Then it is possible to be penetrated from time to time with .50cal (frontaly). We need to tweak it a bit.

    About your request, yes you are right, Puma need some love for sure.

    in reply to: American Wet Storage #5810
    Olhausen
    Keymaster

    Yes it is possible to mod around it for sure 😉

Viewing 15 posts - 151 through 165 (of 267 total)