Forum Replies Created
-
AuthorPosts
-
RagnarParticipant
This bug was now moved to “Resolved” (BUG was not proven)
RagnarParticipantHey Death Kitty,
I was part of the testing games so I will be here speaking about your points and about Olhausens points how I felt them in game.
- sWS trucks – My idea was to make the cooldown 300s but you would also be able to build them your self. This should be a player decision if he wants to be aggressive or not.
About the cost of the truck, it should be around 100-150MP but definitely no fuel or ammo cost. The reason why only MP cost is simply because it’s your HQ and every other faction already have those prebuild so why should OKW pay fuel or ammo for the HQ and then also pay for the “tech-up”? - No early AT for OKW – here I agree with you Death Kitty 100%. There are few issues with the Pak 37, first being from what Olhausen is saying that OKW is forced to build the infantry truck, the second problem is that the Pak 37 isn’t an answer for Allied early Stuarts just because the Pak 37 has low damage and the Stuarts will kill it before you can kill them.
- Here I will agree with Olhausen that the H3 range buff would be unrealistic and pretty overpowered. Then again I agree with you Death Kitty that there should be an officer in the Bewährungsgruppe and have some gun (MP40 would be more realistic) and removing the Molotov from them isn’t a problem for me.
- Yes, Bewährungsgruppe should be moved to tier 0
I hope I was clear in my point and they are understandable.
Best Regards,
Ragnar- This reply was modified 6 years, 5 months ago by Ragnar.
RagnarParticipantHello @SturmtruppenV,
- Agreed, I think the reason they don’t have it is that they were missed when we were adding them to all pioneers.
- I also agree, this will be easily implemented because of its a vanilla feature.
- I don’t know about this I have mixed opinion on that.
- I disagree with this, why? because OKW has to choose a doctrine before building any units. In the future, all factions will have to pick a doctrine before making any units.
Regards,
RagnarTheGamer- This reply was modified 6 years, 5 months ago by Ragnar.
RagnarParticipantHello guys,
this ability is already developed and is intended to be there. The weapon box works like a supply truck, you can upgrade your unit neer it. @Siegfrid its a problem of the translation file, this will be fixed as soon as possible.Regards,
RagnarTheGamer- This reply was modified 6 years, 5 months ago by Ragnar.
RagnarParticipantI will end this post here. The decision on removing these bombers was made and that’s the end of this. Thanks for understanding.
Regards,
RagnarRagnarParticipantFixed. You need to use “grid” hotkeys(options).
RagnarParticipantFixed
RagnarParticipantFixed
RagnarParticipantFixed
RagnarParticipantupdated
RagnarParticipantupdated
31/12/2017 at 3:14 pm in reply to: Vehicles – shooting twice – Report here if you see more bugs related #5492RagnarParticipantThis problem was fixed in update 3.1.7, but Long Shot for Tiger I is still a problem.
RagnarParticipantWill be fixed it the next patch 😉
RagnarParticipantahh ok thx
RagnarParticipantWill do 🙂
- sWS trucks – My idea was to make the cooldown 300s but you would also be able to build them your self. This should be a player decision if he wants to be aggressive or not.
-
AuthorPosts