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OlhausenKeymaster
Very good and complete post. I am sure Starbuck when get some free time will be able to do some adjustments in his art.
OlhausenKeymasterHi there. About your question about AI modding related to the fog of war. The answer is yes. It is easy to mod the AI allowing it to see in the fog of war.
In wikinger the AI is not allowed to do it.
OlhausenKeymasterHi, welcome aboard
OlhausenKeymasterSadly I can not reproduce the error. I tried to google the problem and I found this.
Check this apparently is a bug who also happens in vanilla. Maybe is not a problem specific from the mod.
Link to coh2.org:
https://www.coh2.org/topic/31138/texture-bugs-purple-units-invisible-buildings
OlhausenKeymasterHi, thanks a lot for the report mate. I will try to reproduce the error myself and see whats happens with the AI
Regards, Olhausen
OlhausenKeymasterSome questions:
- Do you have all our skins up to date ?
- Do you have Tunning and WCP up to date ?
- If 1 and 2 is “yes” then do you try a vanilla map ?
I was tried to reproduce your bug but all works fine to me. My advice in this point is to do a fresh install of Coh2 and mod. Clean all your folders before start.
Sorry to not have another option in this point.
Note: we are going to update the mod today, maybe you could wait to have our files up to date on “moddb” before do something radical.
- This reply was modified 5 years, 6 months ago by Olhausen.
OlhausenKeymasterThe new soviet doctrine is plenty of options:
. IS-1
. A lot of elite infantry with panzerfaust/RPG grenades/bazookas
. Airstrikes
. 120mm mortars and Katyusha
Also remember the man power boost. You can get tons of man power instantly
OlhausenKeymasterI prefer not. But I already decrease the friendly damage of the chemical bomb to be more easy to use the magnetic mine. With the cost reduction and the extra STG44 could work. Let give us first a try and we can re-evaluate the situation.
OlhausenKeymasterOk, I think we could implement some changes. I am agree with some of your points.
a. Decrease the cost by 50MP. Now GD Grens dispatch cost 750mp
b. Removed a PPSH41 and add a STG44
c. Reduced the area damage & suppression friend for Chemical grenade by 70% aprox.
OlhausenKeymasterOk thank you. I will try to reproduce the bug.
OlhausenKeymasterI required more details:
a. Which faction (wehrmacht, british, AEF ?)
b. Which vehicle is affected
c. Some screenshots
Then I could be able to reproduce the bug in my pc.
OlhausenKeymasterHi Aydin: this bug probably is not fixable from my side.
a. Pink skins happens because you dont have some skin pack up to date. We resently update our packs because we were working in a new doctrine.
b. Invisible houses, is a map issue. Some custom maps have troubles with Wikinger. My recomendation is to use “Starbuck maps” or “Vanilla maps” they are the best options and I neve had problems with them.
Then the solucion for your problem is:
- Update your skin packs
- Avoid custom maps who generate troubles.
I am not goin to close the post, but provide me with more data to take a look by myself like:
- Name of the map who generate the problem
- Which skin appear on pink for you
- Faction
- And all the etc you can post
Regards, Olhausen
OlhausenKeymasterThanks a lot for te report and the proper bug description. I will try to fix it today.
OlhausenKeymasterHi mate, we reworked the cost of the Panther for the next patch.
. Ausf D: 895/170 100 sec
. Ausf A: 900/180 103 sec
. Ausf G: 940/185 105 sec
The previous cost was: All versions: 970/225
Then, this will change a lot the gameplay.
- This reply was modified 5 years, 7 months ago by Olhausen.
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