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  • in reply to: Primary balance concerns: #12435

    I have a long post on the KV-1 elsewhere in the forum, happy to link.

    The problem is the KV-1 is a manpower only call in. Assuming both players are equal (and I’ve spent no fuel on a light vehicle), they will be able to call in the KV-1 at the trigger for T3. I will still have to save up ~75 fuel for a Panzer 4 or Stug, and that’s still a risky battle (though I do slightly favor the P4)

    Pak40 is manpower only, but given you need to build then move it to the front, you probably get it later than the Kv-1. It’s also 1 shottable with the shrapnel shot. Panzerjager fare better, but again, any half smart player will A) have infantry on it’s flanks to protect that and B) will shrapnel you on contact. You lose the squad, or bare min have 1-2 guys left and half to retreat.

    It depends per doctrine of course, some fare better than others. Mines and panzerfaust infantry CAN work, but you’re probably losing 1-2 squads in and encirclement and you may not kill the KV. Even then, that assumes the enemy is overly aggressive. Smart, not overly aggressive early KV-1, properly supported by inf, will break any line without mad rushing and probably cap 1-2 points before you’ve saved the fuel for a counter. In VP/conquest, that’s all you generally need to get an advantage.

    Mid-late game onwards the KV-1 balance is fine. My issue is purely a SOV arm player who rushes it on T3, which I’ve seen used very effectively by Blitzkrieg, amongst others in PVP. This is why I don’t complain about the OMBSOM KV-1 or Guards KV-8.

    The Panzerjager Stug call in is an amazing counter to this, and prevents heavy burn, even if I do have to struggle in T2 a bit to make sure I have the MP to call this quickly in T3.

    in reply to: Double Doctrine? #10477

    How does a person even click 2 at the same time?

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