Static Field Howitzers Rebalance

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    • #4824

      So, Currently, all Static field arty are pretty Useless, you pay Some MP and ammo and then got to pay more ammo for a barrage that won’t do much at all, so well, I will exclude the 203mm since it’s a bit of a oddball

      So my suggestion is the following
      Overall buff the damages of the 105mm,25pdr and 152mm as a first step as they are outright useless ATM
      Next comes the price, there would be 2 ways to do it
      1st : Keep the same MP price, Remove firing cost but raise building cost to 100-200 ammo
      2nd : Lower MP price and remove ammo cost to build them but keep the current firing cost (still lower the 152mm cost since 115 is too much)

      Damage part : Currently, it doesn’t do much against anything, small AOE means it won’t damage much at all and even close to direct hit on medium tanks alike the sherman or cromwell will only have a very low damage count, i have no raw numbers to compare them but IMO those guns should be nerfed as they make arty docs seriously underwhelming (scorched earth being the exception since it uses off map and rockets only)

    • #4826
      mor_juliet
      Participant

      I agree that Static field arty is useless now, and it really need some change(buff). Comparing static field arty with other indirect fire weapon which was already nerfed, static field arty don’t have any advantage except firing range. By the way, I still think heavy mortar need some change.

    • #4830
      Damian
      Participant

      Static artillery is not in the best condition, but it may just seem bad compared to rocket arty.
      Rocket arty is bullshit OP atm and is being reworked (as far as I know).

      Anyway, static arty is easily counter-artied and should benefit at least from super cheap barrages (25 munitions or something like that).

      • This reply was modified 6 years, 6 months ago by Damian.
      • This reply was modified 6 years, 6 months ago by Damian.
    • #4879
      Olhausen
      Keymaster

      Yes Helios has a good point, and btw talking about rocket artillery, I think the OP one is the high caliber one like Walking Stuka and Katyusha.
      I think they need a tweak and prices maybe an adjustment generaly talking.

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