Changelog 3.4.0 Patreon patch

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    • #13599
      starbuck
      Moderator

      Global Change:

      • Ambient buildings tweak:
        • Changed “received damage multiplier” for garrisoned infantry from .5 to .75
        • In other words: Instead of 1/2 the damage received, they now get hit with 3/4th of the damage while garrisoned inside an ambient building.
      • Added target table for Kubelwagen
        • Stuart, Greyhound, T-70 and any tank gun 37mm or higher will one shot the Kubelwagen now
      • Added requirement to all faction’s hull down ability:
        • Must be out of combat for 5s to activate
      • Cost Reduced “Ability” for all factions that have a fuel dump has been tweaked from .66 x fuel cost to .9 x fuel cost.  Any faction with ammo to fuel ability was tweaked from .66 x fuel to .75 x fuel.
        • For example M36 Jackson 640MP 100 fuel.  The cost reduced version is currently 425 MP 65 fuel.  The new cost reduced version will be 425 MP 90 fuel.
      • Removed from all auto cannons the ability to “attack ground”.  These weapons were able to extend their range using attack ground.

       

      • Targeted “special rounds” abilities overhaul
        • All targeted special rounds like HEAT, HVAP-T Weak point shot, Jagdtiger APCBC-HE, APCR targeted, or Concrete Rounds that are targeted have been reworked so that they can no longer be “double shot”.  The targeted ability must wait for main gun to reload before using.  In some cases “Hold Fire” ability must be used to allow player to use targeted ability.

       

      Wehrmacht

      • Panzerbauchse 39 cost reduced from 30 mun to 20.
      • Added a target “APCR weak spot” ability to all Jagdpanzer IV L70’s
      • Raketenwerfer can longer fire while pinned
      • Added to Volks 352 the ability to toggle on/off their panzershreck while garrisoned in building or vehicle
      • Panzer IV F1 prioritize vehicles ability added
      • Added text to Kubelwagen vet 1 description
      • Adjust Tank Hunter doc description to remove “limited access to air support”

      Mechanized Doctrine

      • Panzer IV Ausf J
        • New Ability: “Veteran Loader”
        • Unlocks(becomes visible) after selecting Veteran Crews from Tech Tree
        • Must be stationary to activate.
        • Once active, the tank is only permitted to face in a direction. Cannot move forward or reverse.
        • Ability reduces reload time by 25%
      • Added Vet 4 to Panzer IV Ausf J –
        • When tank reaches Vet 4, the “Veteran Loader” ability becomes the “Elite Loader” ability.
        • “Elite Loader” ability is now an always on ability that reduces reload by 25% and does not require the tank to be stationary.
        • The Combined Arms ability already reduces reload by 10%
        • The Combined Arms ability will stack with the “Veteran Loader” ability.

      Some Data regarding the ability:

      • Reload of Panzer IV is 6.6s
      • With the existing Combined Arms ability, the reload time is roughly 6s
      • With new “Veteran Loader” ability, the time is roughly 5s
      • With Veteran Loader plus Combined Arms together, the reload is roughly 4.3s
      • With max vet of 4, plus Veteran Loader, plus Combined Arms, the reload time is roughly 4s…and does not require the tank to be stationary.

      OKW

      • Added a target “APCR weak spot” ability to all Jagdpanzer IV L70’s
      • SE doc SS Grens now must upgrade to tier 1 or tier 2 to upgrade to lmg 34
      • Removed shared timer for Wittman target weak spot and s-mines
      • Panzer IV F1 prioritize vehicles ability added
      • Dispatched Jagdpanzer IV L70’s from SE doctrine get free commander
      • Added text to Kubelwagen vet 1 description

      Soviets

      • PTRS mun cost reduced from 35mun to 20
      • Added a Crew defensive grenade (regular and smoke to all Su-85s)
      • Added APCR ability to all Su-76
      • Added a switch to HE round ability for all T34/76.  (Exactly like the HE toggle for AEF Sherman 75mm)
      • Vet requirement for Mazurin upgrade to Is-2 Ace is reduced from 5 to 4.
      • Independent Tank Battalion Dispatch has been changed:
        • No longer a random call-in
        • Is now Tier based:
          • Tier 3 will dispatch Churchill, Valentine and bren carrier. Tier 4 will call in the M4C Shermans
      • M10’s from Independent Tank Destroyer Battalion now come with free commander (just like the Su-85’s)

      British

       

      Guards Armored Doctrine

      • Lowered damage value of all APCBC rounds by 14%
      • Shuffled around the tech tree a little along with some CP changes to help balance APCBC with other faction’s APCR availability.
      • Firefly unlock reduced from 2 Cp to 1Cp
      • Welsh reduced from 2Cp to 1 Cp
      • APCBC increased from 1Cp to 3Cp

      Royal Canadian Artillery Doctrine

      • Removed Cromwell
      • Added Sherman V 75mm to replace Cromwell
        • Upgrades: Timed HE ability, Commander, Smoke
        • Has same stats as GAD Sherman V

       

      AEF

      • Buffed Jeep’s 30 cal to be more in line with previous patch’s 30 cal buff
      • Reduced the Horizontal Traverse speed of the M15’s weapon.  Reduced from 100 deg/s to ~30 deg/s.
      • Added tank commander model to Abrams E8 50 cal gunner
      • M8 Scott hold fire hotkey added
      • M8 Scott repair ability added
      • Infantry Doc dispatched M10’s now get free commander
      • Removed text from M20 about bazooka troops
      • Sherman Bull Dozer Upgrade tweak:
        • Decorator adjusted to show blade after upgrading
        • Added the heavy crush vehicle trait after upgrading
        • Reduced speed and rotation rate by 30%
        • Has New Ability: “Destroy Light Structures”
          • cost = 25 mun
          • can destroy light structures like trenches, sandbag and wooden emplacements
        • Sherman 105 will now have medium crush trait until upgraded with dozer blade
        • Tweaked Sherman 105 ramming ability to only target vehicles
          • also added new icon
      • This topic was modified 3 years, 6 months ago by starbuck.
      • This topic was modified 3 years, 6 months ago by starbuck.
      • This topic was modified 3 years, 6 months ago by starbuck.
      • This topic was modified 3 years, 6 months ago by starbuck.
      • This topic was modified 3 years, 5 months ago by starbuck.
      • This topic was modified 3 years, 5 months ago by starbuck.
      • This topic was modified 3 years, 5 months ago by starbuck.
      • This topic was modified 3 years, 5 months ago by starbuck.
      • This topic was modified 3 years, 5 months ago by MeatShieldNZ.
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