Changelog 3.3.7 hotfix (a)

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    • #10719
      Olhausen
      Keymaster

      Hi Wikingers, this hotfix is focused on resolving some balance problems reported by the community and also a few bugs.

      General:

      • Camouflage detection system tweaks:
        • Officers can detect camo units now. Detection 35 meters on movement and 55 meters on static position
        • Lvl 5 infantry now has increased detection radius vs camo units. Each vet add +5 meters starting with 10. At max level the unit can increase his detection range by 20 if it is static
        • Dedicated recon vehicles tweaks. New values 50/70 (static/movement)
      • Added reload time to all withdraw abilities in game. The time is now standard at 42 seconds. This way we will avoid problems with cheaters.

      Soviet army

      • Fixed bad text when IS-1 is decrewed
      • Fixed Maskirovka ability. Has a bad cost based on CP
      • Partisan doctrine adjustments & fixations:
        • Partisan Rifle Squad cost increased from 180 to 210 mp
        • Partisan Rifle Squad changed grenade ability. Before RGD 33 now RG 42
        • Advanced Evasive Action now requires: OMSBON unlock + OMSBON paradrop at least one in the field
        • Fixed Red Army Partisan assault team animation. There was one model with a bad animation. This is now is fixed

      British Commonwealth

      • Fixed M3A1 Scout car Polish infantry recrew. Now the vehicle will not gain an extra squad after decrew & recrew.

      SS German elite forces

      • Iron Will Tiger S mines ability fixed.

      Wehrmacht

      • Fixed missing Wehrmacht HQ repair station.

      AEF

      • Fixed an exploit with “replacement depot” in American Infantry Doctrine. Now this doctrinal ability has a shared timer with captain withdraw infantry.

       

      • This topic was modified 4 years, 3 months ago by MeatShieldNZ.
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