AI Behavior suggestion

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    • #3566
      mor_juliet
      Participant

      1.Forbid AI building medic to prevent MP wasted.
      2.Make AI upgrade medical station.
      3.Forbid AI building AT rifle infantry after 5 minutes since game started to prevent MP wasted.
      4.Weird behavior,AI doesn’t like to reinforce their infantry. Make AI reinforce their infantry constantly.
      5.Forbid AI using vehicle crew disembark ability. It is too hard to make AI use this ability properly.

    • #3569
      MeatShieldNZ
      Keymaster

      Very good suggestions, I will see what the rest of the team thinks. If these are relatively easy changes we will implement them ASAP.

      • #3570
        mongalong247
        Moderator

        I’ll take a look at #4 tomorrow, I’ve seen this in the tools and can have a look at the values and see what we can change.

    • #3589
      qinzuoqiu
      Participant

      5.Forbid AI using vehicle crew disembark ability. It is too hard to make AI use this ability properly.

       

      Actually, personally i like this, becuase sometime AI will give you a 200MP/Free vehicle.  :mrgreen:

      • #3590
        mor_juliet
        Participant

        [quote quote=3589]5.Forbid AI using vehicle crew disembark ability. It is too hard to make AI use this ability properly. Actually, personally i like this, becuase sometime AI will give you a 200MP/Free vehicle. :mrgreen: [/quote]

        That is why I said it should be changed. 😎

    • #3591
      mongalong247
      Moderator

      [quote quote=3566]4.Weird behavior,AI doesn’t like to reinforce their infantry. Make AI reinforce their infantry constantly.[/quote]

      So there is only one game mode where infantry wont reinforce their troops (VP Easy) but there is some discrepancy between how long the infantry will wait to reinforce (60 sec) and how long before it times out (15 sec) once the infantry doctrine is fixed we will do some experimenting to see if the AI will reinforce their troops etc.

    • #3915
      mongalong247
      Moderator

      In the next AI beta I will be addressing reinforce, I managed to trap the AI into a retreat, wait, advance loop today, so the reinforce times will need to come way down so it has a chance to reinforce before it gets a new set of instructions.

    • #3980
      mongalong247
      Moderator

      The conclusion of my investigations can be found here.

      Will address the AT rifle and vehicle disembark ability at a later stage.

    • #4945
      Denis
      Participant

      For me , the AI that Chooses the Luftwaffe-Doctrine playing the Westfront-Forces is not really aggressive and just storms with a couple of infantry squads or some tanks. In Late game he charged with 1 King-Tiger and 2 Squads (being an Expert)

    • #4946
      Lorarius
      Keymaster

      Hi Denis,

      just for your understanding… the AI kind of has ALL of the abilities of the different doctrines combined.

      And yes, the Waffen AI is not so hard as the US AI at the moment.

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