Ragnar

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Viewing 4 posts - 16 through 19 (of 19 total)
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  • Ragnar
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    Hello everyone,
    I agree with Luftwaffe being strong in the current state of Wikinger. Aldo this problem might be solved on its own after all factions are complete. Also, it will always be hard to balance all factions like the USF Infantry division because of the aspect of 1v1, 2v2, 3v3 and 4v4. USF infantry division shines in 1v1 matches due to the early game power. But it definitely needs some tech tree reorganization + removing/adding new abilities.

    Changes that I would like to see in Luftwaffe would be: remove the buildable Panthers from the tree (to remove option that “infantry” doctrine would have powerful tanks), on the other hand, I would keep the call in once since I think they fit pretty well  to the Luftwaffe and the tech tree.
    Nother change that I would like to see is removing the “Ju-87 Cluster Bombs” and adding some think else because I think it’s not really worth investing that many munitions to some think that does “nothing”(or lowering the cost).

    That’s all for now that I wanted to say.

    Regards,
    RagnarTheGamer

    • This reply was modified 7 years, 2 months ago by Ragnar.
    in reply to: Trenches #4468
    Ragnar
    Participant

    screenshot couldnt be uploaded…

    • This reply was modified 7 years, 2 months ago by Ragnar.
    in reply to: BETA WCP problem 3.1.6c #4253
    Ragnar
    Participant

     

    in reply to: OKW "Luftwaffe" Breakthrough Tactics #4079
    Ragnar
    Participant

    ok thanks alot 🙂

     

Viewing 4 posts - 16 through 19 (of 19 total)