Forum Replies Created
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AuthorPosts
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Olhausen
KeymasterI always have in mind particular ability. It will be in game for sure 😉 my idea is to give it to veteran units or elite units.
Olhausen
KeymasterI think Nyvre have a good point here. I play a lot with ruskies and I never build a maxim XD.
Lets me see what I could do.
EDITED OLHAUSEN: I do the follow changes:
a. Increased generally the ammo prices of the HMGs
b. Price in ammo will depend on performance
- HMG .50 cal: 50 ammo
- HMG Vickers: 50 ammo
- HMG 34: 50 ammo
- HMG 42: 60 ammo and battlephase 1
- HMG DSHK 1938 .50 cal: 50 ammo
- HMG Maxim 1910: 40 ammo
c. Also I reduced the accuracy of Maxim 1910 in all distance 30%. This particular weapon should not have good accuracy, was really bad in this particular point.
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This reply was modified 7 years, 7 months ago by
Olhausen.
02/07/2017 at 6:36 pm in reply to: Give sniper to Panzerjager(/mechanised) or change vehicle scopes #2798Olhausen
KeymasterHi guys:
Thanks for your feed-backs. About snipers, the idea is to be fair with the other factions in the counterpart. Just remember the follow:
a. American only have one sniper in the infantry doctrine and is the crappy one. Only 2.2 scope magnification. Then in a future 3 american doctrines will not have snipers
b. British have two doctrines with snipers. Royal Canadian Artillery and Royal Air Forces.
c. Soviet forces all of them, to give more realism. They use snipers a lot during the war
In the axis side we should limit them to maintain some kind of balance. I remove snipers from 2 axis doctrines actually.
a. Mechanized doctrine, this doctrine is more focus on vehicles and we will reworked a lot in a future to show that, that why also dont get a sniper
b. Tank hunter doctrine, I think here the answer is more obvious. This doctrine should be focus on heave AT units and things like that.
The rest of the axis factions have snipers and in a global way is a very good number.
Regards, Olhausen
Olhausen
KeymasterExcellent work Darious 😉
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This reply was modified 7 years, 8 months ago by
Olhausen.
Olhausen
KeymasterHi and welcome aboard 😉 . About your question, you dont need them all, but you will enjoy more the mod with all factions. In this very moment Okw (SS) and AEF(US) are the only factions with 16 abilities tech tree.
Olhausen
KeymasterThanks for share 😉
Olhausen
KeymasterYes, the polar ice skin, I love it !
Olhausen
KeymasterNice, I will get one 🙂
Olhausen
KeymasterHi and welcome aboard. Meatshield could you add him in your friend list maybe for testing beta ?
Olhausen
KeymasterHi, welcome aboard again 😉
Olhausen
KeymasterHi 😉 welcome aboard
Olhausen
KeymasterHi Ordo, welcome 😉
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