A veteran soldier can recognize a object is a enemy or bush easily. Like in much FPS games (pubg,red orchestra,warthunder,etc…), newbies always get killed before they see the enemy.
My idea is veteran unit can detect hidden enemy farther. Each vet gives the unit +X meters detection range, and scout units have additional bonus.
As I already mentioned, normal units increase detection range slightly(maybe +5 meters per vet), while scout units are having additional bonus(+20 meters per vet).
This reply was modified 7 years, 2 months ago by mor_juliet.
Getting vet in this mod is super easy. +5 detection per vet would be massive, trust me. +2 per vet would be Okaish, but still should not be happening in my opinion unless a unit is specific recon type.
Then +5 per vet might be a good idea.
Getting vet in this mod is super easy : It is another balance problem.
I just intended to give an example, and +2 or +5 are both fine. All I want to implement is that veteran soldiers should recognize enemy easier than newbies.