Home › Forums › General Discussion › Suggestions › US AB still has a few items which need correcting, and some thoughts.
- This topic has 7 replies, 4 voices, and was last updated 7 years, 3 months ago by VinnySOB.
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27/08/2017 at 2:17 am #3905VinnySOBParticipant
First off–love the new Infantry doctrine, great job.
Now, US AB fixes:
US AB units can build a fighting hole, without .50 cal. This fighting hole costs 200 manpower, which make no sense as it does not get .50 cal. Why not just give them the regular free trench? Also, even though they do not get .50 cal with their fighting hole, they still get the .50 cone of fire indicator when placing it, which is not needed. Can they just get the free trench the engineers build?
AB Engineers build the fighting hole with .50 cal for 200 manpower, but they do not get the cone of fire indicator. So, they need the field of fire indicator on their fighting hole. Because they can add .50 cal, paying 200 makes sense.
The spotter unit, which is basically identical to the new ranger spotter, moves when trying to face with binoculars on, just like the new ranger spotter does. I am guessing they are the same unit with a different name. Facing without moving with binocular ability being on would be nice for both units. Also, it would be cool if they were different in some way.
This also applies to the M10 wolverine call in for both doctrines, other than the name they are identical. They both get two M10’s and a jeep. It would also be nice it these were different in some way.
Overall, love the docs and the mod as a whole and I know I mentioned the field of fire thing with the AB engineers and regular AB in a previous post, but I see it still exists, so thought you might like to know.
Keep up the amazing work!
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27/08/2017 at 3:05 am #3906MeatShieldNZKeymaster
Thanks Vinny, the idea behind the fighting hole is for it to be free, worse than a trench and to represent surrounded AB units by giving all around protection.
Obviously its not working as intended so we will re look at it again. It shouldn’t have any directional indicators or .50 upgrades either.
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27/08/2017 at 3:41 pm #3926starbuckModerator
Fixed.
AB PIR foxhole now has no directional facing indicator along with zero manpower cost. Hitpoints reduced from 500 to 350.
AB engineer foxhole now has directional facing indicator. Cost and 50 cal upgrade remain unchanged.
Thanks for the report Vinny. 🙂
- This reply was modified 7 years, 3 months ago by starbuck.
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27/08/2017 at 5:11 pm #3928VinnySOBParticipant
Thank you. I appreciate you taking care of this even though you guys have a bunch of more important things to worry about.
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27/08/2017 at 5:22 pm #3930starbuckModerator
No problem.
Olhausen may have bigger things to worry about, but I can (try to) take care of the small stuff like these bugs. Keep them coming. 🙂
Thanks again.
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27/08/2017 at 8:03 pm #3931VinnySOBParticipant
I have played the new beta and 3.1.6 full release and the changes have not been implemented. Will they be showing up in a future patch then?
Also, forget to mention this. The 501st intelligence recon unit does not have hold fire. Is this being added, so that they do not give away their position when scouting in enemy territory?
- This reply was modified 7 years, 3 months ago by VinnySOB.
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28/08/2017 at 1:02 am #3933mongalong247Moderator
I released the beta before Starbuck had made the changes, I’ll drop a new beta tonight all going well.
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28/08/2017 at 3:48 am #3936VinnySOBParticipant
Sorry, one other bug I came across with US AB is the field gun/arty. It still shows that white phosphorous will unlock at vet level 1 and after 75 kills it did not unlock. I believe you were removing WP from all other US doctrines, so I am not sure if it should be gone, or if it is just not unlocking properly at vet 1.
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