Home › Forums › General Discussion › Suggestions › Temporary Corpse Gamemode?
- This topic has 2 replies, 2 voices, and was last updated 5 years, 11 months ago by
Jaga.
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06/07/2019 at 5:24 pm #9404
Jaga
ParticipantI find the fact that the corpse stay for the whole match, really hinder the performance for low spec pc or a non-optimized cpu user like me (AMD Ryzen 5 2600x),
and after an hour of annihilation gameplay in huge map, big stutter happen because of it, as the choke point are literally filled with infantry corpse.
I tested with other mods such as realism mod & spearhead. the fps is still stable.
this is with 125 PopCap. -
07/07/2019 at 9:59 am #9407
Olhausen
KeymasterIn Wikinger we have a mixation of this feature. Some corpse stays and others disapear. The problematic is: if we put all corpse stay in a single game mode then the amount of corpse will be too much. We already try this and is not good for gameplay. That why we have a mix in the main mod and not the WCP.
I have a 5 years old pc with good components and I have not issues. Sorry but I must say “no” this time. Wikinger mod always aim for high standard parameters.
My advice is, (if you have a low end pc):
- Dont play vs Expert AI
- Avoid 4v4 or 3v3
- Play “only” vanilla maps or small maps
- Use our low zoom camera
Regards. Olhausen
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07/07/2019 at 10:16 am #9411
Jaga
ParticipantI don’t have low end pc, it’s gtx 1660 ti and ryzen 5 2600x. a six core + 12 thread cpu, a 16gb ram.
It’s just that the game is very badly optimized for ryzen.
Welp, okay then, thanks for the reply
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