Home › Forums › General Discussion › Balance Discussion › Schwartze Katze too cost efficient
- This topic has 3 replies, 2 voices, and was last updated 7 years, 2 months ago by Nyvre.
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24/10/2017 at 9:24 pm #4758NyvreModerator
They can currently do too much for their cost of 330 manpower, the fact that bundle grenades outrange decamouflage means they are insanely effective at squadwiping for 45 munitions per squad, with the potential to wipe multiple squads or highly expensive ones at once. The fact that they can not only do this but they can ALSO beat units of the same cost, like riflemen , at close quarters makes them insanely price efficient. They will lose at longer ranges, but considering the effectiveness of camouflage, this is a moot point. While on some maps they can be countered by recon vehicles, some maps allow you to keep them behind walls or the such from where they can throw bundle grenades at infinitum and when they get AT grenades they become all the more cost efficient.
While they can be countered when used agressively or on a map without walls, maps with walls or hedges or really anything that uses truesight allow you to just hide them behind forever, squadwiping any infantry that passes by and the only remotely efficient way to deal with them would be mortars and that would be far from a hard counter.
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24/10/2017 at 9:31 pm #4759
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24/10/2017 at 9:41 pm #4761DamianParticipant
Way of balancing them imo:
1. Exchange bundle nade for normal nade
or
2. Limit them to 1 squad and set the VP cost to 4 pointsThe squad also should cost 450 mp.
What is also funny about them is the AT nade ability aka PANZERFAUST THAT CAN BE THROWN OVER WALLS.
Shwarzkatzen are the best close range squad atm imo for it’s price. top 3 close range weaponary and bundle + AT nade make them super good.
- This reply was modified 7 years, 2 months ago by Damian.
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24/10/2017 at 9:52 pm #4763NyvreModerator
Really when considered maybe the fact that bundle grenades cost 45 munitions while satchel charges cost 50 despite bundle grenades having larger range, shorter fuse and squadwiping efficiency maybe bundle grenades need some changes too 😛
- This reply was modified 7 years, 2 months ago by Nyvre.
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