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06/01/2020 at 10:06 am #10758OlhausenKeymaster
Mauritiux
Balance and Suggestions. I have a few requests for you to consider. – Fallschirmjager Division need Luftwaffe Officer to call in their airstrikes but American Airborne Doctrine do not require such unit. They can use all of their airstrikes directly from their ability bar which gives them unfair advantage. Will you give similar unit also to the Americans for the sake of balance and consistency?– Fallschirmjagers will become invisible if they stay in cover for some time but this ability is completely worthless if they do not have access to “hold fire” order. Example: In my last game I put my Falls squad into heavy cover to ambush enemy vehicles with their Panzershreck but in the moment they had line of sight on M5 AA HT armed with quad .50 cals they opened fire on it with MG 42 LMG and rifles which ended pretty badly (for them obviously) because that HT was able to shred them to pieces while being conveniently outside of Shrecks range. I was forced to retreat because of that. I think all of the infantry units in the game which have access to stealth in cover need this ability so they can utilize their ambush effectively.– Stug III called in via “Luftwaffe Field Divisions” do not have foliage on top of itself when I trigger its camo ability. This is not a big deal at all but will you rework this ability so it will behave in the same way as all the other similar abilities? – My Panthers was firing on enemy infantry with their MGs even when they was in ambush mode and ordered to fire only on vehicles. This is a big problem because they are revealing their position every time they do this. Can you prevent this from happening? What is the point of ambush when any enemy squad can force my tank to reveal itself? Please consider to implement at least some of the changes I suggested because I think they are important for the balance of the game (with the exception of the Stug III camo which is just a cosmetic issue).Thanks for reading. -
07/01/2020 at 9:53 pm #10797LorariusKeymaster
the essence of it…
- US Airborne Doc can call in Air support without any special unit – change to the SS system where you need to have the officer or Wehrmacht with von Manteufel
- all camo infantry units need the “hold fire” ability (shouldn’t be in a submenu as you need to click it fast in some cases)
- Luftwaffe StuG III call in doesn’t show foilage on top when in camo (model thing for Starbuck I guess)
- Panthers in camo and tank only option should not fire their MG when infantry are in range (noticed that myself before)
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