Improving and Supporting Assault team against infantry in trench

Home Forums General Discussion Suggestions Improving and Supporting Assault team against infantry in trench

Viewing 2 reply threads
  • Author
    Posts
    • #7485
      SturmtruppeV
      Participant

      Hallo guys,
      I know the way to counter infantry in trench now is to mortar/arty, to use infantry with flamethrower; and
      I fought It’s hard when your Assault team (600th fall without flamethrower, panzergrenadier, support rifleman, urban panzergrenadier without flamethrower,..) to kill an infantry unit which is in a trench. The process to control an Assault team to approach nearby the trench position is hard, and the man in squad who cary a flamethrower is easy to be shot down and when they already approach the trench position, there is not usefull stuff to force your enemy get out of their trence, the regular grenade can only kill 1 or 2 members, or just reduce their HP. Therefore regular players usually choose to stay and call arty or mortar rather than use an Assault team to get involved.

      My idea is to give Assault teams a flame grenade: molotov cocktail grenade or similar flame grenade. I have searched information in Wikipedia and google that all faction used it in WW2.

      Your sincerely.

      • This topic was modified 6 years, 1 month ago by SturmtruppeV.
      • This topic was modified 6 years, 1 month ago by SturmtruppeV.
      • This topic was modified 6 years, 1 month ago by SturmtruppeV.
    • #7487
      MeatShieldNZ
      Keymaster

      Grenades should get a bonus against entrenched infantry, not sure if its possible to mod for this specifically though.

    • #7492
      Olhausen
      Keymaster

      I think it should be a way to boost the grenade vs trenches but the main problem right now is:

      “The trenches dont have his own cover values and they use the general garrison cover value” Then it is not possible to mod specifically the grenade vs trenches” It is a mod tool issue sadly. I am sure there should be a way to do it but sadly the time is the main problem right now.

Viewing 2 reply threads
  • You must be logged in to reply to this topic.