Hi, I would like to make a point on tank explosions. While it is quite visually attractive i think that i shouldn’t happen 100% times like it does currently( I think 25% would be enough to be honest) Firstly it’s just not particularly realistic that all tank kills end up with explosions and secondly these explosions could be way to powerful. They can smash buildings around(like bunkers, or base buildings) and they can cause way to high damage to surrounding vehicles (they can even decrew a nearby heavy tank). Moreover it makes halftracks less useful, because there is much higher probabilty of loosing a whole squad. Currently even a mg can cause a halftrack’s explosion with high probability of killing all unloaded infantry around.