Changelog 3.3.7 hotfix (d) is now live on Steam!

Home Forums Development Changelog Changelog 3.3.7 hotfix (d) is now live on Steam!

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    • #11978
      starbuck
      Moderator

      Ok guys lets continue polishing the current version a bit more. Here are the changes

      British Commonwealth

      • Added Jedburgh Buildable Camp. Created for maps or instances where garrisoning a building for Partisan HQ is not feasible.  Same abilities and call-ins as Partisan HQ, but has much lower health and cannot be garrisoned. Players cannot have the “camp” and “HQ” at the same time. https://imgur.com/C0oZAfQ.
      •  Jedburgh Camp (only) reduced to Tier 1 and cost is 150 MP.
      • Removed FFI captured vehicles unlock requirement for FFI Sdkfz 251, and FFI Panzer IV.
      • Removed shared timer for FFI weapon supply drop and Dummy paradrop.
      • Cover Bonus icon (sword inside green shield) has been removed from all British troops.  The actual cover ability has been absent for a very long time, but the icon was still present in some of the infantry units.
      • Change the crew animation  of the GAD ARV to remove the floating crew member after recrew.
      • Added AEA ability to Marquis Squads (FFI)
      • Buildable Firefly cost reduced from 805 MP/130 fuel to 625 MP/110 fuel
      • Added tank commander upgrade for M-10
      • Adjusted Welsh troops so they keep the M1 garand and M1 carbine after upgrading to Bren and or Piat
      • Increased damage of Royal Engineers Lee Enfield.

      OKW/SS

      • New Unit to IW Doctrine: SS-Freiwilligen Legion – “Flandern”.  Squad accompanies the KV-1 call-in.  https://imgur.com/SdF78BK
      • Fixed Pz IV Ausf F1 wreck portraits.
      • Fixed Panzerbeobachtungswagen II wrecks. Now recover proper vehicle.
      • Fixed Panzerschreck falls drop item: portraits/names/descriptions
      • Fixed Tank Hunter SWS wreck entity. Was pointing to vanilla one before
      • Added interrupt to Walking stuka napalm barrage
      • Added AEA to SS Jagdverbande saboteur squad.
      • sWs portrait added

       

      Soviet forces

      • Fixed bad string for IS-2 abandon. Now has proper txt.
      • Soviet base buildings:
        • 1. Build cost is now “zero” like other factions
        • 2. Build times now is raised to all at 90 seconds
      • Fixed DP28 drop item: portraits/names/descriptions.
      • Added tank commander upgrade for M-10
      • Added retreat icon over OMSBON officer and portrait UI to better indicate he is a retreat point when radio is activated.
      • Partisan Assault squad changes:
        • Loadout:  x2 SVT40, x1 Mosin, x2 MP40
        • Squad can purchase x3 ppsh for 90 mun at tier 2
        • Removed AT grenade upgrade/ability
        • Added Panzerfaust 60 upgrade/ability
      • Partisan Specialist squad changes:
        • Removed Panzerfaust 60 upgrade/ability
        • Added AT grenade upgrade/ability
      • Added female models and voices to Partisan rifle squad.
      • Fixed cost of RPG-43 to be equal among all troops

      Wehrmacht

      • Added buildable Guard Tower.  This is to deny camo’d units their ability to be invisible. https://imgur.com/Eu0GShf
      • Deckungtruppe and Panzerjager Grupp portrait and build icon altered from pea dot camo to splittermuster camo.
      • Fixed Pz IV Ausf F1 wreck portraits.
      • Wehrmacht base buildings:
        • 1. Build cost is now “zero” like other factions
        • 2. Build times now is raised to all at 90 seconds
      • Limit StuH 42 to one at a time
      • Added “pack up” ability to Tank Hunter sWs Repair halftrack.
      • Hmg 34 portrait and build icon changed by request
      • Fixed txt description for Festungs Pios vet txt.

      AEF:

      • Fixed M2 Flamethrower drop item: portraits/names/descriptions
      • Fixed M15A1 crew animation elements. It had a lot of bad values.
      • Added tank commander upgrade for M-10
      • Added tank commander upgrade for M-36
      • sWs Pack43 dispatch truck portrait added
      • 82nd Airborne required cap fixed. Now cannot be called in again until all existing 82nd airborne troops are gone.
      • Fixed missing 50 cal mg sounds from P47 strafe (credit to testpl)

      General

      • Advanced Evasive Action (AEA) ability:  Reduced speed from 85% to 70% while active
      • All light vehicles camo detection tweaked:
        • Reduced camo detection to base distance of 10m when moving
        • When stationary for at least 5 sec, camo detection gets a +50m detection bonus(was +60).  UI will show a ring around the vehicle indicating the detection range.(similar to a sniper weapon range UI ring on the map)
      • Removed vehicle crew from all tier 0 vehicles, namely the Opel and Zis trucks to prevent players from exploiting them.
      • Tiger Colmar wreck can now be recovered by Wehrmacht
      • All infantry get +5m range in camo detection if they reach vet 3.  Another +5m is given if they reach vet 4. (Base level for all troops is 10m)

       

      AI Coding

      • Added reload to Sexton and Priest.  Now they will fire a volley of 3-5 rounds and then cooldown/reload for 4 min.  Also, reduced their range by 25m.
      • Added buildable AP and AT mines for all factions.
      • Added buildable Pak43 AT gun for AEF
      • Added AEA to appropriate AI troops
      • This topic was modified 4 years, 7 months ago by Olhausen.
      • This topic was modified 4 years, 7 months ago by MeatShieldNZ.
      • This topic was modified 4 years, 7 months ago by starbuck.
      • This topic was modified 4 years, 7 months ago by starbuck.
      • This topic was modified 4 years, 7 months ago by starbuck.
      • This topic was modified 4 years, 7 months ago by starbuck.
      • This topic was modified 4 years, 7 months ago by starbuck.
      • This topic was modified 4 years, 7 months ago by starbuck.
      • This topic was modified 4 years, 7 months ago by Olhausen.
      • This topic was modified 4 years, 7 months ago by MeatShieldNZ.
    • #12060
      Lutzow
      Participant

      However this hasn’t been uploaded to Steam yet?

    • #12076
      Lorarius
      Keymaster

      only some parts of it, e.g. gurads tower and ss Flandern

    • #12091
      Lutzow
      Participant

      Hm, not according to Steam – the latest version is still v3.3.7(c) not (d) and none of the mentioned changes are incorporated in the mod (e.g. guard towers, free base buildings, SS Flandern on the KV-1…) – or is there something I’m missing?

      • #12097
        MeatShieldNZ
        Keymaster

        Hi Lutzow,

        Yes correct, this is a preview that is in beta testing it is not released on steam yet. I have updated the title to avoid confusion.

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